Founded on the Iberian Peninsula by the Visigothic noble Pelagius, the Kingdom of Asturius blends a modern Romano-Christian outlook with classic barbarian military prowess, making their armies adept ambushers.
Kingdom of Mercia
With the city of Lichfield as its capital, Mercia has risen to become the dominant Anglo-Saxon kingdom. Its military is popular and well-funded, and captives taken in battle will gladly join the Mercian ranks.
Kingdom of the Danes
Peerless seafarers and adept raiders, The Danes excel at war on land or sea. Woe betide the merchant who plies his trade in the northern oceans – such routes are the Danes’ bread and butter.
Kingdom of the Lombards
Originating as a Scandinavian tribe generations before, the Lombards have travelled long and far to establish their kingdom in Italy. Rich and influential, they raise much capital and levy many troops from tributary states.Westphalia
Remaining true to their Germanic barbarian roots, Westphalia maintains a well-armed military whose loyalty is assured in the crucible of battle. Much of its income is raised through raiding surrounding territories.
New Units
Age of Charlemagne includes all new units to better reflect the advancing warfare of the period, characterised by more heavily armed and armoured infantry and an increasing prevalence of cavalry of all categories, especially the emergence of knights in the Norman style for the first time.
With over 300 new units, you will have the opportunity to recruit iconic military forces of the period, such as Thegns, Fyrd Axemen, Scola Knights, Berber Jinetes, Gazehounds and the feared Seax-armed Saxon warriors.

War Weariness
The sign of a great true king is in knowing how far your people can be pushed. Wars are significant and dramatic events between kingdoms, and should not be undertaken lightly. The fewer wars you wage the better your people will respond, as frequent and drawn out conflict will rapidly damage morale and your armies’ integrity.
A shrewd ruler will seek to bring peace quickly and decisively.
Unique Kingdom and Story Events
Each playable faction has a unique set of challenging ‘Kingdom’ requirements to meet for the dedicated and shrewd player. Once achieved, you will be able to declare a new Kingdom name for your faction, reflecting or altering history in your wake.
In addition, each faction will receive tailored narrative Story Events, offering you distinct challenges and dilemmas as your Campaign unfolds. Historically-inspired, some choices will lead you further to that faction’s original destiny, or you may choose to carve a new path of your own.

New Technologies and Buildings
Age of Charlemagne features many technologies and buildings that reflect the new period; significantly, you’ll encounter and leverage those that inspire the emerging ideas of Feudalism and Chivalry as your campaign progresses.
Many buildings also now give bonuses to adjacent provinces as well as their own, allowing for more specialisation within the different geographic areas of your kingdom and chaining combinations of benefits across your lands.
In addition, while conflict will always dog you, victory conditions that reward a less military-focussed approach are achievable; testing your mettle as both a compassionate and cunning ruler.

Agents and Skills
You will find Agents more specialised than before, with Assassins, Spies and Priests (or Imams) focused on a more powerful but specific ability set rather than being more useful in all situations.
Alongside your Generals, Agents also receive all new skill trees with more variation in the branches available to them. This provides greater choices in how you develop and specialise them over time.
Finally, the new Army and Navy Legacies will focus on bonuses that reward distinct playstyles.
最低系統需求
Windows
Minimum:OS *: Windows Vista*
Processor: Intel Core 2 Duo 3 GHz
Memory: 3 GB RAM
Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
DirectX: Version 10
Storage: 35 GB available spaceAdditional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series.
Processor: Intel Core 2 Duo 3 GHz
Memory: 3 GB RAM
Graphics: 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000
DirectX: Version 10
Storage: 35 GB available spaceAdditional Notes: PC integrated graphics chipsets require 64 bit Windows, e.g. Intel HD series.
macOS
Minimum:
OS: OS X 10.9.4
Processor: Intel Core i5 1.7 GHz
Memory: 4 GB RAM
Graphics: 512 MB NVIDIA GeForce GT 640M, AMD Mobility Radeon HD 5670 or Intel HD 4000
Storage: 35 GB available spaceAdditional Notes: Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 3000 series, Radeon HD 2000 series.
OS: OS X 10.9.4
Processor: Intel Core i5 1.7 GHz
Memory: 4 GB RAM
Graphics: 512 MB NVIDIA GeForce GT 640M, AMD Mobility Radeon HD 5670 or Intel HD 4000
Storage: 35 GB available spaceAdditional Notes: Unsupported graphics chipsets for Mac: NVIDIA GeForce 9 series, GeForce 300 series, GeForce Quatro series ; AMD Radeon HD 4000 series, Radeon HD 3000 series, Radeon HD 2000 series.
Linux
Minimum:
OS: Ubuntu 14.04 LTS / SteamOS Brewmaster update 2.49
Processor: AMD Phenom II X4 955 or Intel Core2 Quad Q9650
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 470
Network: Broadband Internet connection
Storage: 35 GB available spaceAdditional Notes: AMD graphics cards and Intel IGPU’s are not currently supported on the SteamOS + Linux version of Total War: ATTILA
OS: Ubuntu 14.04 LTS / SteamOS Brewmaster update 2.49
Processor: AMD Phenom II X4 955 or Intel Core2 Quad Q9650
Memory: 4 GB RAM
Graphics: Nvidia GeForce GTX 470
Network: Broadband Internet connection
Storage: 35 GB available spaceAdditional Notes: AMD graphics cards and Intel IGPU’s are not currently supported on the SteamOS + Linux version of Total War: ATTILA